﻿using System;
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
using System.Resources;

[assembly: AssemblyTitle("FlickrMetadataSynchr.UnitTests")]
[assembly: AssemblyDescription("Unit tests for tool to synchronize metadata between Flickr and locally stored images")]
#if DEBUG
[assembly: AssemblyConfiguration("DEBUG")]
#else
[assembly: AssemblyConfiguration("RELEASE")]
#endif
[assembly: AssemblyCompany("Erwyn van der Meer")]
[assembly: AssemblyProduct("FlickrMetadataSynchr")]
[assembly: AssemblyCopyright("Copyright (c) 2008 Erwyn van der Meer")]
[assembly: AssemblyTrademark("")]
[assembly: AssemblyCulture("")]
[assembly: ComVisible(false)]

//In order to begin building localizable applications, set 
//<UICulture>CultureYouAreCodingWith</UICulture> in your .csproj file
//inside a <PropertyGroup>.  For example, if you are using US english
//in your source files, set the <UICulture> to en-US.  Then uncomment
//the NeutralResourceLanguage attribute below.  Update the "en-US" in
//the line below to match the UICulture setting in the project file.
[assembly: NeutralResourcesLanguage("en-US", UltimateResourceFallbackLocation.MainAssembly)]

[assembly: CLSCompliant(true)]

// The following GUID is for the ID of the typelib if this project is exposed to COM
[assembly: Guid("db789b58-5e64-49da-b94b-0abd86b81f0b")]


